Stockeds
SCREEN PACK PLUGIN | Unreal Engine  Integrated With Aximmetry
SCREEN PACK PLUGIN | Unreal Engine  Integrated With Aximmetry-1
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SCREEN PACK PLUGIN | Unreal Engine  Integrated With Aximmetry-4
SCREEN PACK PLUGIN | Unreal Engine  Integrated With Aximmetry-5
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SCREEN PACK PLUGIN | Unreal Engine  Integrated With Aximmetry-7
SCREEN PACK PLUGIN | Unreal Engine  Integrated With Aximmetry-8
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Description

Screen pack plugin is designed for Unreal Editor for Aximmetry. It includes different types of Screens which can be use in Unreal Engine for Aximmetry. Install the plugin and you are ready to drag and drop your screens from plugin folder to your scene, No need to do any blueprint works for Aximmetry to make your screens alive.

SCREEN PACK PLUGIN | Unreal Engine Integrated With Aximmetry

Overview

  • Screen Pack Plugin
  • Animated Robotic Arm Screen
  • Easy To Use
  • Drag and Drop Screens
  • Supported unreal engine versions  4.27,UE 5.1,UE 5.2
  • Total Screens: 74
  • Normal screen: 20
  • Shapes: 40
  • TV: 10
  • Futuristic: 2
  • Robotic Arm: 2

Price

$329$115

Categories

Tags
virtual studioaugmented realityvirtual 3dAximmetryvirtual3dVIRTUAL PRODUCTIONUNREAL ENGINEzero densitylive virtual setnewsvirtual production unreal engine
Reviews

jin hyuk chun 11/16/2024

"I have some problems with this plug-in. How do contact the developer? Can you send an e-mail? thank you."

Chris Wayne 2/5/2024

"The screen pack plugin enhanced the virtual set experience."

MichaelKoh 12/4/2023

"LogPluginManager: Warning: Plugin 'STOCKEDSscreenPack' is not compatible with the current engine version (4.27.0) UATHelper: Cooking (Windows): LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Editor/NVIDIA/MDL/Content' is not mounted. Skipping it. UATHelper: Cooking (Windows): LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/Editor/NVIDIA/Omniverse/Content' is not mounted. Skipping it. UATHelper: Cooking (Windows): LogInit: Display: LogPackageUtilities: Warning: Engine.ini:[Core.System]:Paths entry '../../../Engine/Plugins/STOCKEDS_ScreenPack/Content' is not mounted. Skipping it. UATHelper: Cooking (Windows): LogInit: Display: LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '/STOCKEDSscreenPack/Screen_Pack/Futuristic/Blueprints/BP_Screen1' is not a child of an existing mount point. UATHelper: Cooking (Windows): LogInit: Display: LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '/MDL/Textures/DefaultColor' is not a child of an existing mount point. UATHelper: Cooking (Windows): LogInit: Display: LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '/MDL/Textures/blue_1x1' is not a child of an existing mount point. UATHelper: Cooking (Windows): LogInit: Display: LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '/MDL/Textures/DefaultNormal' is not a child of an existing mount point. UATHelper: Cooking (Windows): LogInit: Display: LogPackageName: Warning: DoesPackageExist called on PackageName that will always return false. Reason: Input '/MDL/Textures/DefaultLinearColor' is not a child of an existing mount point. UATHelper: Cooking (Windows): LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] D:\Unreal Projects\Dell_29Nov\STAGE_ORT\Content\STAGE_ORT.umap: Failed to load '/STOCKEDSscreenPack/Screen_Pack/Futuristic/Blueprints/BP_Screen1': Can't find file. UATHelper: Cooking (Windows): LogInit: Display: LogLinker: Warning: VerifyImport: Failed to load package for import object 'Package /STOCKEDSscreenPack/Screen_Pack/Futuristic/Blueprints/BP_Screen1' UATHelper: Cooking (Windows): LogInit: Display: LogBlueprint: Warning: [AssetLog] D:\Unreal Projects\Dell_29Nov\STAGE_ORT\Content\STAGE_ORT.umap: [Compiler] Node Unknown is not referencing a valid level It will be updated for this screen pack?"

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